2.5D Games
What Is a 2.5D Game?
A 2.5D game is a mix of 2D and 3D styles. The game looks three-dimensional, but your movement is mostly limited to two directions (left-right, up-down). You might see depth and perspective in the graphics, but gameplay remains simpler than in a full 3D game.

In Doom (1993), the game appears to be 3D, but really it is a series of 2D frames moving around the fixed point of the gun (notice how you don't really see the 'back' of the blue bottles on the floor, they just present the same 2D 'front' to you wherever you move).
What Makes It 2.5D?
There are two main types of 2.5D:
---2D with 3D visuals. The game world and characters are modeled in 3D, but you move on a 2D plane (only left, right, up, down).
----Limited 3D movement on a fixed path. You may have some depth in movement, but the main gameplay still follows a path or plane, so it feels mostly 2D.
Key Features of 2.5D Games
----Limited movement in 2D
— You can’t freely go into all directions like in 3D games.3D graphics or environments
— Even though movement is simple, the game world looks 3D, adding visual depth.
— The camera might follow the character or show fancy angles, but not full freedom like in 3D games.
— Backgrounds move slower than foregrounds, giving an illusion of depth.

In Wolfenstein 3D, movement is controlled with a 'fixed place of movement' --- movement happens up/down and left/right, but there is no 'look' option --- it's like playing a game with WSAD but no mouse.
This reduces the processing power and makes the game run more smoothly.

Some Examples of 2.5D Games
Wolfenstein 3D
— You move on a 2D path, up<---->down,
left<--->right
— Scenery moves past you, which makes it seem 3D, but it's really just a series of 2D images.
Donkey Kong Country Returns
— 3D visuals with 2D movement.Inside
— Simple 2D movement, but the scenes and danger zones use depth to add tension.
Why Use 2.5D?
Here are some advantages:
—Simplicity with style
— You keep gameplay easy but make visuals richer.Lower cost
— Fully 3D games are expensive; 2.5D lets developers save time and resources.Creative flexibility
— You can play with camera angles, lighting, and art styles more freely than in plain 2D.Nostalgia + modern feel
— Many classic games were 2D. Using 2.5D gives that old-school feel, but with modern graphics.
Conclusion
2.5D games combine the best of both worlds: the straightforward gameplay of 2D and the visual richness of 3D. They let developers make games that are fun to play and nice to look at—without needing the full complexity of 3D worlds.